INCREASING STUDENT INTEREST AND UNDERSTANDING OF MATERIAL CONTENT MASTERY SERVICES BY METHOD OF GAME IN SMP NEGERI 1 PREMBUN - KEBUMEN
Abstract: Interest is the
motivating force that will encourage studentsto get excited and remember what
she learned. The learning process is less qualified, inefficient and lacked the
appeal, and even tend to beboring, causing low student interest. This study
aims to determine the increase in interest and understanding students' mastery
of content Counseling services through a game method in class VII A PrembunSMP
Negeri 1 Kebumen district. This research is a classroom actionresearch
conducted in two cycles. Techniques of data retrieval from thescale of
interest, observation, evaluation, documentation and interviews.Data analysis
with comparative descriptive technique. Indicators of success: 1) Active
engagement in the learning process well, the range of60-80%, 2) increase
student interest, and 3) Obtaining a new understanding of at least 85%. The
results showed the service masteryof content game method can be: 1) increasing
student interest of 76.01(pre-cycle) to 84.50 (first cycle) and 84.17 (second
cycle), 2) improvingthe understanding of students to 93% (cycle I) and 93.5% (
cycle II).
Penulis: Khristiana Tri
Cahyati
Kode Jurnal: jpbkdd150321