Ensiklopedi Rumah Adat di Pulau Jawa Menggunakan Teknologi Augmented Reality sebagai Media Pembelajaran yang Interaktif
Abstract: Technological
advances become one of the important moments in human life, because the technology
effect on all areas related to human. Both in the military, health, community
services, education, and much more. Education is the key factor in the progress
of a nation. Education that is integrated with the technological advances of
course be one of the driving force of the nation's progress. One of them using
augmented reality technology. Applications Java Encyclopedia Traditional House
is the result of the combined two essential components, namely education and
technology. Using augmented reality-based technology that can facilitate
learning in a familiar custom home on the island of Java. There are 6 custom
homes in every province of the island of Java, namely kebaya in jakarta,
kesepuhan Cirebon in West Java, East Java situbondo, Padepokan in Central Java,
Badui in Banten, and Kencono Traditional House in Yogyakarta. Applications
built using the C # programming language, it is very interactive. So that users
not only know the 3-dimensional shape of an existing custom home, but know many
things about the area tersebut.Telah conducted testing of these applications,
functionally works well and reading the marker successfully.
Penulis: Wijaya Wahyudi Akbar,
Oky Dwi Nurhayati, Kurniawan Teguh Martono
Kode Jurnal: jptkomputerdd150509