DIGITAL GAME BASED LEARNING DENGAN MODEL ADDIE UNTUK PEMBELAJARAN DOA SEHARI - HARI
ABSTRACT: Dua is
one of the
most important praying
in Islam. It's
such an obligatory
for each moslem
to perform dua before
and after doing
activities. Since there
are many kinds
of dua in
Islam (e.g. dua before and after eating, dua before sleep
and when wake up in the morning, dua before studying, etc), it is important for
moslem to learn dua in early childhood education. Kemendiknas RI (The Ministry of National
Education of the Republic of Indonesia) have published a policy which states
that dua is a compulsory subject in early childhood education. Herlina et al
(2014) found that learning dua will be more effective by practicing it in daily
life activities. This paper discuss about enacting Digital Game Based Learning
(DGBL) to improve
the learning method
to help students
in early chidlhood education to
learn dua. DGBL
method is applied
by developing a
digital story telling
application using Analyzing, Designing,
Developing, Implementing, and
Evaluating (ADDIE) model.
This application provides stories which give information about dua in
student's daily life activities.
Penulis: Galang Prihadi
Mahardhika
Kode Jurnal: jptindustridd150363