DIGITAL GAME BASED LEARNING DENGAN MODEL ADDIE UNTUK PEMBELAJARAN DOA SEHARI - HARI

ABSTRACT: Dua  is  one  of  the  most  important  praying  in  Islam.  It's  such  an  obligatory  for  each  moslem  to perform  dua  before  and  after  doing  activities.  Since  there  are  many  kinds  of  dua  in  Islam  (e.g.  dua before and after eating, dua before sleep and when wake up in the morning, dua before studying, etc), it is important for moslem to learn dua in early childhood education.  Kemendiknas RI (The Ministry of National Education of the Republic of Indonesia) have published a policy which states that  dua is a compulsory subject  in early childhood education. Herlina et al (2014) found that learning dua will be more effective by practicing it in daily life activities. This paper discuss about enacting Digital Game Based  Learning  (DGBL)  to  improve  the  learning  method    to  help  students  in  early  chidlhood education  to  learn  dua.  DGBL  method  is  applied  by  developing  a  digital  story  telling  application using  Analyzing,  Designing,  Developing,  Implementing,  and  Evaluating    (ADDIE)  model.  This application provides stories which give information about dua in student's daily life activities.  
Keywords: Dua, Learning Method, DGBL, Digital Story Telling, ADDIE
Penulis: Galang Prihadi Mahardhika
Kode Jurnal: jptindustridd150363

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