UPAYA MENINGKATKAN KEMAMPUAN BERHITUNG SISWA KELAS III SD MELALUI MEDIA PERMAINAN UTANG
Abstract: This study started
from the fact that many of the students were not interested in learning
mathematics; they were slow in calculating and obtained low learning output.
The reasons were that mathematics instruction was still dominated with lecture
methods and the students were not actively involved in the teaching- learning
process. This study aimed at improving the third grade students calculating
skill using snakes and ladders game.
The subjects of this study were twenty six students in the third grade of
SD Negeri Pecarikan in the academic year of 2009-2010. This study was conducted
using classroom action research following the framework proposed by Stephen
Kemmis and Robin Mc Taggart. This study was carried out in two cycles; each
covered four phases that were: (1) planning, (2) action, (3) observation, and
(4) reflection. The data gathering technique was carried out through test and observation,
while the instruments used were test, observation sheets, and field notes. The
data obtained were then analyzed using quantitative descriptive approach.
The result showed that before implementing snakes and ladders game, the
students learning output were considered low with the number of students
failing to pass the minimum requirements criteria was 50%. After implementing
snakes and ladders game, the students calculating skill improved. The result
showed improvement that the percentage of students achieving minimum
requirements criteria in the first cycle was 73,1% to 80,8% in the second
cycle. The learning output also improved in the average from 7,49 to 7,74 in
the end of the second cycle.
Penulis: Amaliyah Ulfah
Kode Jurnal: jppaudsddd120046