PENGEMBANGAN PERANGKAT PEMBELAJARAN STRATEGI QUICK ON THE DRAW DENGAN MASALAH OPEN ENDED UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF MATERI PRISMA DAN LIMAS
Abstract: The aim of this
research to gain the result of developing instructional sets through quick on
the draw with open ended problem of pyramid and prism subject validly,
practically, and effectively. The learning instrument deve-lopment using Plomp
model. TKKM data processed by t test, and the proportion of z.The instructional
sets valid based on the average score of validity: Syllabus 4.0; Lesson Plan
4.2; Supplementary Books 4.3; Students’ Worksheets 4.3; and creative thinking
test on mathematics was valid, the level of difficulty was balance, and
distinctive feature was significant and reliable. The instructional sets were
practical by gaining average score 3,87, the implementation of learning process
was good. Students and teachers had positive responses. The instructional sets
were effective by gaining: students’ creative thinking competence of
mathematics beyond the KKM; creative thinking abilities of students who were
given a quick on the draw learning with open ended problems better than students
were given the conventional learning; and the improvement of creative thinking
competence of students who were given a quick on the draw learning with open
ended problems better than students were given the conventional learning.
Penulis: Nurain Suryadinata
Kode Jurnal: jpmatematikadd150860