PENGEMBANGAN MEDIA INTERAKTIF MAGICBOOK BERBASIS AUGMENTED REALITY ANDROID PADA MATA DIKLAT MENERAPKAN FUNGSI PERIFERAL DAN INSTALASI PC
Abstract: The problem in this
final project is an internal problem of the school is the availability of
school facilities and infrastructures are affected to the students’ knowledge
of X TKJ in identifying the type of devices peripheral and its functions. Other
causes are the teaching methods and learning medias which used not various, it
makes learning become less enjoyable. To overcome these problems, then designed
a technology-based Learning Media MagicBook Augmented Reality using Android
mobile devices. Besides being able to combine the virtual objects with the
reality environtment, Augmented Reality technology enables users to perform
three-dimensional direct interaction thus better able to give the impression
for students. Magicbook Learning Media is designed like a regular book, but in
inside the Magicbook is inserted a marker as a link between the real world and
the virtual objects, then added with animation and video tutorials use the
application. This media is created using Vuforia Library, Unity Free and Mono
Development, Autodesk 3D Studio Max as animation maker software. This media is
designed to assist students in understanding the concept of training courses of
Apply the Function of Instalation PC and Peripherals and assist teachers in
explaining the material.
Penulis: Reni Kurnia, Asrul
Huda, Nurindah Dwiyani
Kode Jurnal: jptinformatikadd150291