IMPLEMENTASI PERMAINAN FLOW PADA PEMBANGUNAN SISTEM CAPTCHA
Abstract: The basic challenge
in designing an obfuscating CAPTCHAs is to make them easy enough that users are
not dissuaded from attempting a solution, yet still too difficult to solve
using available image-based computer vision algorithms. CAPTCHA has been widely
used in many web applications and there has been so many research on CAPTCHA.
Current technology enables computer to easily solve image-based CAPTCHA with
high probability, so we propose another type of CAPTCHA-based authenticaton
that can not be solved by utilizing Optical Character Recognition but still
easy to use for new users. We implemented the new model of CAPTCHA using FLOW
game. We found that the success rate of this new system is 92.025%, completion
time is 6.3614s, and 81,67% of users are able to solve it in less than 10s.
Penulis: Indra Setiawan, Willy
Sudiarto Raharjo, Budi Susanto
Kode Jurnal: jptinformatikadd150300