PERMAINAN PERAN (ROLE PLAY) UNTUK PEMBELAJARAN SHALAT
Abstract: Many computer users
pay more attention upon computer games, using this kind of computer features
make the user able to stay long in fron of computer. The implemtation of
“Permainan Peran (Role Play) Untuk Pembelajaran Shalat” is one efford to follow
the trend, with one hope the religious application have their own place in
computer users’s mind. The pattern of this Shalat learning application can
generate interactive image dan sound, they can motivate and boast the spirit
the users in learning shalat. It can help users to keep a close watch and
frequently memorize the text to read in shalat while seing the picture of body
movement as well even without the guidance of teacher.This application is not
such as other game application which focuses on speed, but it stresses more on
learning/memorizing the reciting and understanding the movement in shalat.
Penulis: Sayed Fachrurrazi,
Saiful Afwadi
Kode Jurnal: jptinformatikadd130145