Perancangan Aplikasi Multimedia Untuk Pembelajaran Gerbang Logika Menggunakan Augmented Reality
Abstract: As the rapid
development of technology is also growing media that is used as a method of
learning in education. One of them to learning logic states, in addition to
reading the book at this time there has a new learning method that is more
pronounced in 3 dimensions to increase understanding in learning the logic
gates using Augmented Reality. Steps design multimedia for learning the logic
gates begins with a literature study, data collection, analysis and system
design and then implementation and testing the system. Testing methods using a
black-box, which includes testing functionality testing camera angles and
distances to the markers as well as testing the light intensity. The result of
the design this application shows that for angle of 30 0 with a distance of 30
cm – 40 cm, angle of 45 0 with a distance of 40 cm – 70 cm and angle of 60 0
with a distance of 50 cm – 90 cm and light intensity 4 lx – 19 lx is a good
composition can display the object 3 dimensions.
Penulis: Rosdelima Hutahaean,
R. Rizal Isnanto, Kurniawan Teguh Martono
Kode Jurnal: jptkomputerdd150524