Aplikasi Pembaca Dongeng Anak Indonesia Berbasis Android
Abstract: Currently, to obtain
information about fairy tales through a mobile phone is still rare. Readers
usually obtain information about fairy tales only through books, CDs or other
print media. Of multiple applications on a mobile phone that is only text and
images. So the purpose of this study was achieved to help the reader enjoy
fairy tales exist in a complicated application without having to read one each
one word at story. This study used Luther as a method of multimedia
development. There are 6 steps being taken to complete this application, namely
the concept stage, design stage, collection materials, manufacture stage,
testing stage and distribution. In the testing phase used two kinds of testing,
ie testing functions and testing program using the respondents. The results
show that “Aplikasi Pembaca Dongeng Anak Indonesia” can display information
includes the title story of Indonesian children stories, national origin story,
and the story is short but interesting. Can also be a sound and background
music on each page of the story based on the story. And the application can be
used by users with ease. Based on the results of the questionnaire showed that
the data processed 91.76% positive response or included in the category of
"Good".
Penulis: Astrid Aprillini, R.
Rizal Isnanto, Rinta Kridalukmana
Kode Jurnal: jptkomputerdd150513