Aplikasi Multimedia sebagai Media Pembelajaran Sejarah Indonesia Masa Perjuangan Kemerdekaan Untuk Sekolah Dasar Berbasis Android
Abstract: History teaching at
school needs new methods to improve students' interest in learning history.
This is because method that commonly used in schools is where students only
listen to what teacher explained. The textbooks used usually only have few
illustrations so that students are less interested and easily bored. Based on
this problem, A Multimedia Learning Application was built and it is specifically
made for Android devices. This application is expected to support the learning
process at school. It was built using the Unity Engine. Adobe Illustrator and
Adobe Photohop also used to create application's design and illustrations to
improve application's interface. Development method used for this application
is the Multimedia Development Life Cycle (MDLC). This application was tested
using the Black Box Test and the Beta Test. Results from Black Box testing is
that all functions in this application has been running properly. Results
obtained from Beta testing is that more than 75% of respondents gave positive
responses to the application and it can be concluded that Multimedia Learning
Application can be used to support the learning process at school.
Keywords: Multimedia Learning;
Unity Engine; Multimedia Development Life Cycle (MDLC); History of Indonesia
Penulis: Aulia Nastiti, R.
Rizal Isnanto, Kurniawan Teguh Martono
Kode Jurnal: jptkomputerdd150369