APLIKASI 3D VIRTUAL REALITY SEBAGAI MEDIA PENGENALAN KAMPUS POLITEKNIK NEGERI INDRAMAYU BERBASIS MOBILE
ABSTRACT: Campus promotion and
introduction by some institutions in general still using the media images or
print media, as is often done by State Polytechnic Indramayu in introducing and
providing campus information is still using print media and images such as brochures
or banners. Therefore, an application is required that can introduce and
provide information about the campus, especially in the State Polytechnic
Indramayu and provide information on existing buildings on campus using Virtual
Reality technology. With the Virtual Reality technology is able to provide real
information and can interact directly with the environment and buildings that
exist in the campus although the appearance of the building and the environment
still looks low poly. By setting up a smartphone that already supports or
already support the Gyroscope sensor and set up Google CardBoard or VRBox
glasses, users can directly use 3D virtual reality applications and can
directly play it, but the effect of using this application can cause the user a
bit dizzy because not used to using it. 3D Virtual Reality application is
created by using software Unity, Blender, and C # programming language. The
features available in this app are VR start, select building, how to use VR,
and about VR. 3D virtual reality applications can be used by the State
Polytechnic Indramayu as a medium of introduction Mobile-based campus that has
a responsive display that can be run on smatrphone that already supports
Accelerometer sensor. Gyroscope sensor, and Android operating system.
Penulis: Firman Setiawan
Riyadi, A. Sumarudin, Munengsih Sari Bunga
Kode Jurnal: jptkomputerdd170201